Crafting Safe Spaces: Saskatchewan's Minecraft Mental Health Initiative
We try to make sure that everybody who becomes part of the community- and it is a community because everybody kind of helps each other through hard days and stuff- to that everybody in the community has the opportunity to be safe and to take care of themselves.
Imagine a world where gaming and mental health support collide. That's exactly what the Canadian Mental Health Association's Saskatchewan branch has created with their innovative Minecraft server for youth. In this episode of People First Radio, Rebecca Zakreski takes us through the journey of launching this unique platform aimed at fostering a safe and supportive online community for young players.
She sheds light on the critical need for more youth services in the province and how the server addresses issues like body image, anxiety, and depression. Moderated by mental health workers, this Minecraft server isn't just about building virtual worlds; it's about building real-life resilience and connections. Players can freely express their creativity while knowing there's a safety net of peer support and professional help available.
The discussion also touches on the broader challenges of accessing mental health support in Saskatchewan and the positive impact of using gaming as a tool for engagement. Awarded the Council of the Federation Award for Innovation in Mental Health, this initiative is making waves in how we approach youth mental health. Tune in to hear how a simple game is changing lives and providing a haven for those who need it most.